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NEWS: Live-Action Patlabor's App Shows Walking AV-98 Ingram




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Banken



Joined: 29 May 2007
Posts: 1280
PostPosted: Sun Nov 24, 2013 1:28 am Reply with quote
...technically speaking 15 years is not enough time for three generations. I mean, it's not like the original characters would be retired by now... most of them would only be in their late 30s and 40s, would they not?
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the-antihero



Joined: 17 Aug 2010
Posts: 726
PostPosted: Sun Nov 24, 2013 4:38 pm Reply with quote
It's nice to know they're not going to solely rely on CGI for this film. I'm looking forward to it.

Suck a bag of d***s, Michael Bay. Patlabor will show you what a proper robot film looks like!
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walw6pK4Alo



Joined: 12 Mar 2008
Posts: 9322
PostPosted: Sun Nov 24, 2013 5:26 pm Reply with quote
the-antihero wrote:
It's nice to know they're not going to solely rely on CGI for this film. I'm looking forward to it.

Suck a bag of d***s, Michael Bay. Patlabor will show you what a proper robot film looks like!


Good job ignoring Pacific Rim's existence. I'm not expecting much from this film aside from wacky live action hijinks and typical Asylum-level CG. I think there's a reason I usually just avoid modern Japanese cinema when it comes to sci-fi, fantasy, and other genre material.
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Joe Carpenter



Joined: 29 Oct 2011
Posts: 503
PostPosted: Sun Nov 24, 2013 5:54 pm Reply with quote
live action might be cool I guess, but does anyone else wish they were instead making more anime?
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E-Master



Joined: 21 Aug 2005
Posts: 471
PostPosted: Mon Nov 25, 2013 12:48 am Reply with quote
I loved Pacific Rim even if the Jagaers were done in CG, I still liked the various designs they had for each mecha. Though I get annoyed when people keep comparing it to Transformers when the Autobots & Decepticons act in their own free will while the Jagaers in Pacific Rim were controlled by humans.
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Banken



Joined: 29 May 2007
Posts: 1280
PostPosted: Mon Nov 25, 2013 2:36 am Reply with quote
Joe Carpenter wrote:
live action might be cool I guess, but does anyone else wish they were instead making more anime?


Getting a live action adaptation is more prestigious than an anime one, because it costs more money to make. Plus, Rurouni Kenshin made a buttload of money, so they're probably trying to cash in on it.

But yeah, I'd rather see more anime. Live action adaptations are always too damn hokey (ie, Nodame Cantabile's "foreign but not too foreign" casting of Eiji Wentz and Becky as French/Russian people...and the first GTO drama shifting the story to high school and then removing everything that made GTO special, so that it ended up being a Kenpachi-sensei clone).
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Dejiko



Joined: 18 Jun 2003
Posts: 276
Location: Holland (between Great Britain and Germany)
PostPosted: Mon Nov 25, 2013 6:23 am Reply with quote
I sincerely hope this won't suck. CG not looking like PS3 cutscenes would greatly contribute to this.
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walw6pK4Alo



Joined: 12 Mar 2008
Posts: 9322
PostPosted: Mon Nov 25, 2013 2:34 pm Reply with quote
E-Master wrote:
I loved Pacific Rim even if the Jagaers were done in CG, I still liked the various designs they had for each mecha. Though I get annoyed when people keep comparing it to Transformers when the Autobots & Decepticons act in their own free will while the Jagaers in Pacific Rim were controlled by humans.


I'm not sure there'd be any way of making giant robots with practical effects and keep it convincing. With scale model animatronics, you'd have to do a good job of conveying the size and weight, and guys in suits would just look like every Godzilla film and make it just pure gooftball.
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LondinCalling



Joined: 26 Feb 2004
Posts: 122
PostPosted: Mon Nov 25, 2013 3:01 pm Reply with quote
yah the 3d will suk
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E-Master



Joined: 21 Aug 2005
Posts: 471
PostPosted: Mon Nov 25, 2013 4:45 pm Reply with quote
walw6pK4Alo wrote:

I'm not sure there'd be any way of making giant robots with practical effects and keep it convincing. With scale model animatronics, you'd have to do a good job of conveying the size and weight, and guys in suits would just look like every Godzilla film and make it just pure gooftball.
I wasn't saying they should of gone the Super Sentai approach for the movie. I was only saying that the mechas look very detailed and well done. And that CG was the only way to accomplish the large scale battles in the movie. However I always encounter people in public who are very picky on how a robot should look like in a film. I'm not one of those people because I don't care what type of special effects were used, as long as the robots look like robots.
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the-antihero



Joined: 17 Aug 2010
Posts: 726
PostPosted: Wed Nov 27, 2013 2:08 am Reply with quote
walw6pK4Alo wrote:
the-antihero wrote:
It's nice to know they're not going to solely rely on CGI for this film. I'm looking forward to it.

Suck a bag of d***s, Michael Bay. Patlabor will show you what a proper robot film looks like!


Good job ignoring Pacific Rim's existence.


Thanks
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GhostShell



Joined: 25 Jan 2011
Posts: 1009
Location: Richmond, B.C., Canada
PostPosted: Wed Nov 27, 2013 6:26 am Reply with quote
I don't own a smartphone and so hence, don't have the app. Will have to wait until a little longer, I guess, until a promo video is released before seeing what the machine movements are like. In any case, I'll still be looking forward to when these live-action episodes and movies start to roll out. Hopefully, the transporter will look much better than what I've seen in some still shots.
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